Fe Ban Kick Script - Roblox Scripts Now
To trigger the server scripts via an admin panel or custom UI GUI, use a LocalScript attached to your UI Submit button. Place this inside your UI Button:
Moreover, engaging with the community and being proactive about fairness and security are crucial steps in maintaining a positive and enjoyable environment for all players. Alex's experience underscored the importance of continuous learning and adaptation in the ever-evolving world of online game development.
Right-click the Network folder -> -> RemoteEvent . Name this event ModAction . Coding the FE Ban and Kick System FE Ban Kick Script - ROBLOX SCRIPTS
This is a professional that survives server restarts.
This script listens for a remote event (be cautious with remote permissions): To trigger the server scripts via an admin
In recent updates, Roblox introduced an official, native banning API called Players:BanAsync() . It handles cross-server bans, alt-account tracking, and duration tracking internally without manually managing DataStores. If you are developing a modern 2026-standard game, look into implementing Players:BanAsync() alongside custom data tables for absolute security. Conclusion
-- SECURE SERVER-SIDE CODE local KickingRemote = game.ReplicatedStorage.AdminKickRemote local AllowedAdmins = 123456, 789012 -- Array of approved Roblox UserIDs KickingRemote.OnServerEvent:Connect(localPlayer, targetPlayer, reason) -- CRITICAL: Verify if the sender is actually an authorized administrator local isAdmin = false for _, id in ipairs(AllowedAdmins) do if localPlayer.UserId == id then isAdmin = true break end end if isAdmin and targetPlayer then targetPlayer:Kick("\nBanned by Admin: " .. reason) else -- Flag the localPlayer for exploiting because a non-admin attempted to fire this remote localPlayer:Kick("Security Violation: Unauthorized Remote Execution.") end end) Use code with caution. 3. Obfuscate and Secure Remote Names Right-click the Network folder -> -> RemoteEvent
In , create a standard Script named AdminServer .
An exploiter uses an executor (such as Synapse Z, Wave, or Hydrogen) to run a script that scans the game for these vulnerable RemoteEvents. Once found, the script "fires" the remote, tricking the server into thinking an authorized administrator ordered the kick or ban. 3. Server-Side Execution