Hollow Ataraxia Play - Fate
Optional, comedic scenes that flesh out the cast. Combat and Mini-Games
Beyond the massive main story, Fate/hollow ataraxia is packed with extra content. The most notable inclusion in modern versions is , a fully-voiced, highly addictive tower-defense minigame. It features adorable, chibi versions of characters from across the entire Fate universe (including Fate/Zero and Fate/Extra ) and acts as a brilliant standalone experience. Why You Should Play It
: You experience the story through the perspectives of Shirou Emiya , struggling with memory lapses, and Bazett Fraga McRemitz , a Mage’s Association enforcer who wakes up in a repeating four-day cycle alongside her mysterious Servant, Avenger . fate hollow ataraxia play
The plot exists in a stable paradox, combining elements of all three previous routes (Fate, Unlimited Blade Works, and Heaven's Feel). Players follow Shirou Emiya as he navigates a peaceful, domestic life by day, while a new, dark Holy Grail War resets every four days by night. Core Gameplay Mechanics
Tell me how you would like to proceed and I can guide you through the next steps! Share public link Optional, comedic scenes that flesh out the cast
Critical plot flags required to unlock further progression. Die and Repeat
Fate/hollow ataraxia (often abbreviated as F/HA) is the direct sequel to Type-Moon's landmark visual novel, Fate/stay night . While Stay Night focuses on a high-stakes war, hollow ataraxia invites players to explore the aftermath, bringing together characters from all three original routes into a chaotic, heartwarming, and often mysterious four-day time loop in Fuyuki City. It features adorable, chibi versions of characters from
The story of Fate/hollow ataraxia begins roughly half a year after the Fifth Holy Grail War depicted in Fate/stay night . In a surprising turn of events, peace has returned to Fuyuki City. All the major characters are alive and well, living seemingly normal lives free from conflict. However, this serenity is a fragile illusion. One after another, the Servants who should have disappeared begin to reappear. More troubling is the discovery that the world is trapped in an endless four-day loop, repeating the same few days of October without end.
A mysterious and stoic young woman who works as a priestess for the Church. She appears in Fuyuki City and becomes a frequent acquaintance of Shirou. Caren has a unique ability: she experiences the physical pain of anyone nearby who has been possessed by a demon, making her a valuable asset in exorcisms. Her connection to Kirei Kotomine is one of the game's more intriguing subplots.
If you just finished the original visual novel or watched the anime adaptations by ufotable, playing Fate/hollow ataraxia is your mandatory next step. Here is everything you need to know about what it is, why it is worth your time, and how to get the absolute best experience out of your playthrough. What is Fate/hollow ataraxia?
As a visual novel, Fate/hollow ataraxia plays similarly to its predecessor, but with a crucial twist: the time loop system.