Eliminates the need to jump back and forth into 3D software for revisions.
Offers 3D masking capabilities previously limited to node-based engines like Nuke.
Create a new or apply the effect directly to your texture pre-comp. Go to Effect > FT-UVPass to apply the plugin. aescripts ftuvpass bundle v551a for after ef
: Ensure that the version you are using is compatible with your version of After Effects. Adobe frequently updates After Effects, and script/plugin compatibility can sometimes be an issue.
[ 3D Software ] -> Export Passes in 32-bit Float EXR -> [ After Effects ] -> Apply ft-UVPass In Your 3D DCC (Cinema 4D, Blender, Maya) Eliminates the need to jump back and forth
Swap textures, logos, and branding on pre-rendered 3D objects instantly without opening a 3D app.
: Available as a standard license, Floating Server License, or a Render-Only License for render farms. Go to Effect > FT-UVPass to apply the plugin
Enables re-texturing of 3D objects using a UV pass (or ST map) rendered from your 3D software (e.g., Cinema 4D, Maya). It allows for tiling, repeating, and offsetting textures without needing to re-render from the 3D package.